Gravity Overrider

SemesterGameJam 2022 SS

A voluntary project for the 2022 Summer SemesterGameJam. A simple platformer.



Time Scale

36 hours

Team Size

3 programmers/artists

The game jam's theme was "Override." Despite being a small team without a dedicated artist, we were determined to carefully manage the workload. As a result, we were able to complete the game six hours ahead of schedule. Participating in this game jam was a valuable learning experience for us, as it exposed us to the challenges of working under tight time constraints and pressure.

1

This time, I focused less on programming and more on art creation. It was my first time taking full responsibility for the art side of a project. Using a pixel style, I created animated characters, objects, and backgrounds. This opportunity allowed me to explore my artistic skills and contribute to the overall visual aesthetic of the game.

2